![]() ![]() While Terry Brooks' books always have a lot going on, this one seemed to be a little more choppy as it jumped around from place to place and group to group. Even though there was so much going on, I had a hard time staying engaged with all the moving pieces. There's a lot of big reveals in Antrax, but there are even more questions that are brought up or left un-answered. As with most of Terry Brooks' series, you need to read this one in order, and while it isn't necessary to read the previous series in the world of Shannara, it would definitely help. Tons of characters, so be sure to read this when you won't be easily distracted or you may lose track of who is doing what and where everyone is. There are lots of traditional fantasy elements, a bit of sci-fi, and lots of action. As the entity searches for those he wants to keep and eliminate the ones he doesn't.well.a whole lot of things happen. Castledown is heavily protected, and by a type of entity that none have seen before. Castledown is nothing like what they expected and the prize they seek is even further out of reach than even the Druid anticipated. As the crew of the Jerle Shannara explores Castledown, things come crawling out of the woodwork. 12-city author tour.Īntrax is an amazing mix of fantasy and technology. Those readers looking for more depth or less predictability are unlikely to have started on this series in the first place. Brooks's fans are sure to be pleased with this action-packed yarn, which neatly weaves the many plots and characters into a coherent whole. Some emotionally painful encounters occur with former friends who have been enslaved by Antrax, turned into cyborgs and forced to do the nasty AI's bidding. Also complicating the plot are the battles of the Rovers to reclaim the group's airship the only means for the adventurers to return home. Meanwhile, Bek Ohmsford, a prot g of Walker's who's been left mostly in the dark about his own magical potential, must try to convince his sister, the dangerous Ilse Witch, that his version of their shared past is true, as he struggles to keep her from killing him or his friends. The treacherous seer, Ryer Ord Star, and the young, frightened elven prince, Ahren Elessedil, join the fight. The expedition's leader, the Druid Walker, wants to steal Antrax's ancient technology, but to gain it, he must engage in deadly combat with the machine. Antrax has lured this disparate crew to its underground lair in order to use their assorted magics to expand its influence across the world of Shannara. Antrax is a satisfying story.”-Associated PressĬontinuing the saga begun in The Voyage of the Jerle Shannara: Ilse Witch (2000), bestseller Brooks opens this slick, lightweight fantasy with our band of heroes (Druids, elves, shape-shifters, Rovers, etc.) trapped on an island ruled by the evil artificial intelligence Antrax. “ Antrax is great, and it confirms Terry’s place at the head of the fantasy world.”-Philip Pullman, author of The Golden Compass and The Amber Spyglass And with it, the fate of the Four Lands hangs in the balance.īONUS: This edition contains an excerpt from Terry Brooks's The Measure of the Magic. It is Antrax: a spirit that feeds off enchantment and traps the souls of men. It is alive, but not human, coveting the magic of Druids, elves, even the Ilse Witch. Meanwhile, Walker is alone, caught in a dark maze beneath the ruined city of Castledown, stalked by a hungry, unseen enemy. As the crew aboard the airship Jerle Shannara is being attacked by evil forces, the Druid’s protégé, Bek Rowe, and his companions are being pursued by the mysterious Ilse Witch. But now it seems that Walker and his team were lured there for sinister, unforeseen purposes. Most of our images are sourced automatically, so the book cover shown might be different to the edition we have in stock.“If Harry Potter has given you a thirst for fantasy and you have not discovered the magic of Terry Brooks, you are in for a treat.”- Rocky Mountain Newsīrave explorers led by the last Druid, Walker Boh, traveled across unknown seas in search of an elusive magic. This is a used book in good condition, meaning that it shows signs of wear but has no major defects. ![]() ![]() Thus begins the first volume of a dazzling new adventurein one of the most popular fantasy series of our time She will stop at nothing to possess the map-and the magic it leads to. But someone else understands the map's significance: the Ilse Witch, a ruthless young woman who wields a magic as potent as his own. The rescued elf carries a map covered with mysterious symbols-and Walker Boh, the last of the Druids, has the skill to decipher them. Of all those who set out on that ill-fated voyage, not one has ever returned. ![]() Thirty years ago, an elven prince led an expedition in search of a legendary magic said to be more powerful than any in the world. When a half-drowned elf is found floating in the seas of the Blue Divide, an old mystery resurfaces. ![]()
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